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	<title>The Performing Audiovisualist &#187; Isadora</title>
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	<link>http://theperformingaudiovisualist.net</link>
	<description>a research blog by Lloyd Barrett</description>
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		<title>Performance Experiments Phase 1: N4rgh1l3</title>
		<link>http://theperformingaudiovisualist.net/2009/08/20/performance-experiments-phase-1-n4rgh1l3/</link>
		<comments>http://theperformingaudiovisualist.net/2009/08/20/performance-experiments-phase-1-n4rgh1l3/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 06:33:48 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[ideas]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[ACMC]]></category>
		<category><![CDATA[Isadora]]></category>
		<category><![CDATA[audiopollen]]></category>
		<category><![CDATA[brisbane]]></category>
		<category><![CDATA[n4rgh1l3]]></category>
		<category><![CDATA[otherfilm]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=238</guid>
		<description><![CDATA[<p>As mentioned before on this blog, N4rgh1l3 is a collaborative project with Andrew Thomson who also works with Joe Musgrove in Biffplex.  We have similar tastes in music and movies and it seemed logically that we should help swell the artist/band scene in Brisbane with yet another side project.  Initially though our collaborations lacked [...]]]></description>
			<content:encoded><![CDATA[<p>As mentioned before on this blog, N4rgh1l3 is a collaborative project with Andrew Thomson who also works with Joe Musgrove in Biffplex.  We have similar tastes in music and movies and it seemed logically that we should help swell the artist/band scene in Brisbane with yet another side project.  Initially though our collaborations lacked a definable characteristic to separate us from what we do with others.  It wasn&#8217;t until much later on that we twigged about our mutual love of abstract sound and image, and that this might form the basis for an interesting, challenging and diverse performance approach.</p>
<p>Birthing N4rgh1l3 within the Audiopollen / Other Film scenes would seem to be an important contextual consideration as our work, while using digital tools, is heavily influenced by Visual Music pioneers like Len Lye and the experimental film works of Stan Brakhage.  Response to our performances within this scene have always been encouraging and positive.  Then we played at the Australasian Computer Music Conference&#8230;<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5486491&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=5486491&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5486491">N4rgh1l3 at ACMC 2009</a> from <a href="http://vimeo.com/user1841663">Performing Audiovisualist</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>In attendance were about a dozen of our friends, sitting up the back like good little emos, who all seemed to agree that this was our best performance.  I felt it was our smoothest set so far due to a substantial overhaul in the weeks prior to the performance that resulted in a full AV collaborative performance model allowing us to share control equally.</p>
<p>Response from the ACMC attendees was not so positive.  Many were concerned that they could not understand the interaction between sound and image, that it was boring and seemed fairly static.  Peter McIllwain, lecturer of composition at Monash University was concerned at the lack of dynamism and that there was no symbolic energy transfer between sound and image.  Bad feedback like this makes for great research fodder and extra considerations.  Where our comfort zone obviously exists in a scene familiar with our cultural references, a different set audience and different circumstances compromise what we consider to be key features of our art.  Quite simply, our work is designed for darkened spaces and mesmirism; we are not a backing band and this isn&#8217;t wallpaper.  There is a forced engagement required in setting up the space, to ensure the audience will sit and stare, become entranced and then note the changes.  A question then might be:  should we change our setup to suit a different context or should we demand the right context for a successful performance.</p>
<p>From a performance perspective i&#8217;m happy to keep moving forward from where we are.  If nothing else the current framework is fun to perform with; a pleasant replacement for the stress of loosely tieing disparate systems together into a cohesive work.  Connecting a licenced with a demo version of Isadora via OSC allows us to work equally with the same material and oddly turns it into something like a game of Snap, parts being added and subtracted collaboratively in order to create a dialogue with the prepared materials.  We are looking at touring a performance next year and the advancement of the system moves slowly forward towards an extensible design that can be used in a variety of situations.</p>
<p>Updates have dropped off lately as i&#8217;ve been shuffling paperwork (boo)  Next blog will be an update including my paper and some information on my current concerns.</p>
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		<title>Performance Experiments Phase1: Surrogate Band</title>
		<link>http://theperformingaudiovisualist.net/2009/07/14/performance-experiments-phase1-surrogate-band/</link>
		<comments>http://theperformingaudiovisualist.net/2009/07/14/performance-experiments-phase1-surrogate-band/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 00:24:45 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[composition]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[ACMC]]></category>
		<category><![CDATA[Audiomulch]]></category>
		<category><![CDATA[Isadora]]></category>
		<category><![CDATA[VDMX]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[granular]]></category>
		<category><![CDATA[improvisation]]></category>
		<category><![CDATA[synthesis]]></category>
		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=221</guid>
		<description><![CDATA[<p></p> <p>Surrogate Band from Performing Audiovisualist on Vimeo.</p> <p>A super early version of what could be considered granular video inspired by:</p> Granular Synthesis; granular synthesis; Phil Niblock&#8217;s Magic Sun film of Sun Ra; Kutiman; and the &#8220;Say No More&#8221; projects of Bob Ostertag. <p>Compositional Approach:</p> <p>My goal was to create a performance system that [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5485684&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=5485684&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5485684">Surrogate Band</a> from <a href="http://vimeo.com/user1841663">Performing Audiovisualist</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>A super early version of what could be considered granular video inspired by:</p>
<ul>
<li><a href="http://www.youtube.com/watch?v=0NLLRKGVDl4" target="_blank">Granular Synthesis</a>;</li>
<li><a href="http://www.youtube.com/watch?v=ajdRGF5NHIs" target="_blank">granular synthesis</a>;</li>
<li><a href="http://www.youtube.com/watch?v=0_LWH7tUE_w" target="_blank">Phil Niblock&#8217;s Magic Sun film of Sun Ra</a>;</li>
<li><a href="http://thru-you.com/" target="_blank">Kutiman</a>;</li>
<li>and the <a href="http://bobostertag.com/music-recordings-saynomore1and2.htm" target="_blank">&#8220;Say No More&#8221;</a> projects of Bob Ostertag.</li>
</ul>
<p><strong>Compositional Approach:</strong></p>
<p>My goal was to create a performance system that could be &#8216;played&#8217; more readily than most source-material centric AV works.  Referencing the &#8220;Surrogate Band&#8221; concept used by Pink Floyd in The Wall (in the handful of original live concerts they opened with a fake Pink Floyd band hidden behind masks) the initial idea was to mix together sound/image of improvisers to form a cohesive piece.  The work comments on some of the issues with audiovisual (particularly laptop) performance by recontextualising the gestures musicians employ in the generation of spontaneous sound as a writhing, sound activated collage.  Real-time control of captured footage creates a dialogue with the &#8220;tense&#8221; of performance &#8211; the &#8220;now&#8221; that is &#8220;then&#8221; becomes a new &#8220;now&#8221; through the ability to improvise with arbitrary sequences channelled through a simple control mechanism / compositional system that defines the work.</p>
<p>Ok so enough blather&#8230; how does it work?</p>
<p><strong>Performative Framework:</strong></p>
<div id="attachment_226" class="wp-caption alignnone" style="width: 770px"><a rel="attachment wp-att-226" href="http://theperformingaudiovisualist.net/2009/07/14/performance-experiments-phase1-surrogate-band/vdmxmulch/"><img class="size-full wp-image-226" title="vdmxmulch" src="http://theperformingaudiovisualist.net/wp-content/uploads/2009/07/vdmxmulch.png" alt="VDMX and Audiomulch" width="760" height="475" /></a><p class="wp-caption-text">VDMX and Audiomulch</p></div>
<p>I found Isadora too slow to work with the source material in an incisive fashion and chose <a href="http://www.vidvox.net/" target="_blank">VDMX</a> for its flexibility and <a href="http://www.audiomulch.com/" target="_blank">Audiomulch</a> to feed sound through two &#8216;dlgrains&#8217; granular objects.  As evidenced by the above screen grab, VDMX windows can be positioned to allow access to windows behind&#8230;  important as I needed to see the dlgrains settings.  The videos are step sequenced in VDMX and I have control (via NanoKontrol) of the speed and direction of the files.  Mouse pointer is only used to change the step sequence, a series of key presses were programmed to cycle through the source footage.  Video files were rendered with audio as photo jpeg 640&#215;360 @ 59.94fps in order that I could slow the footage and still maintain quality &#8211; i&#8217;ve yet to experiment with whether this makes any perceivable difference.  Sound from the videos was routed, via <a href="http://www.cycling74.com/products/soundflower" target="_blank">Soundflower</a>, to the two dlgrains objects in Audiomulch.  Unfortunately VDMX does not solve the problem of selective routing of audio from video files that plagues Isadora.  So a stereo output is sent which is then split in mulch and returned as 4 mono signals.  These signals are sent to the Audio Analysis tools in VDMX which are used to define the opacity of videos on each of the four layers. Sound then carries out to the PA by forwarding the analysed sound through from the AA tools to the soundcard.  This can also be achieved by &#8216;listening&#8217; to Soundflower output.</p>
<p><strong>Thoughts:</strong></p>
<p>On some levels (and at this early stage) the work has achieved all I wanted.  Issues at this stage:</p>
<ul>
<li>need more footage / performers for greater variety;</li>
<li>less need to control the dlgrains in real time as this is difficult to do &#8211; perhaps setting the metasurface in audiomulch to a series of recorded positions (value snapshots) which can then be interpolated between by connecting an x/y touch surface (either one of the iPhone OSC apps or the KP3 Kaosspad);</li>
<li>research the ability for similar value snapshots to be set in VDMX to streamline the change of materials;</li>
<li>consider implementing framework in Max5 / Jitter in order that a direct link between control data and audio can be made &#8211; also may allow for audio to be separated more effectively (having to reinstall Max5 as it seems I have only 3 Jitter objects&#8230; is this correct?)</li>
<li>without overcomplicating, ability to change transitions and layer opacities to vary the interaction between videos from a collage effect to other..?</li>
<li>I&#8217;ve been informed that Andrew Sorenson&#8217;s <a href="http://impromptu.moso.com.au/" target="_blank">Impromptu</a> may provide the ability to analyse and batch cut videos to make each sequence less arbitrary &#8211; this could be very useful as the &#8220;granularisation&#8221; of the video becomes more in depth;</li>
<li>provide some kind of data structure (based perhaps on histogram analysis) of the &#8220;energy&#8221; of both sound and image that can be interpreted and used within the performance.</li>
</ul>
<p>When i&#8217;ve fine tuned this system I would like to put it to work as a live improvisation tool in sessions and performances with some of the improvisors I have recorded.</p>
<p>Next up&#8230; N4rgh1l3 and the balance of &#8220;art&#8221;, music and context.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Performance Experiments Phase1: Left of Left</title>
		<link>http://theperformingaudiovisualist.net/2009/07/10/performance-experiments-phase1-left-of-left/</link>
		<comments>http://theperformingaudiovisualist.net/2009/07/10/performance-experiments-phase1-left-of-left/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 07:38:12 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[composition]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[Isadora]]></category>
		<category><![CDATA[Judith Wright Centre]]></category>
		<category><![CDATA[Lawrence English]]></category>
		<category><![CDATA[Tom Hall]]></category>
		<category><![CDATA[VDMX]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[context]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[setting]]></category>
		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=194</guid>
		<description><![CDATA[<p style="text-align: center;">&#8220;Barrett’s set, for example, explores a very intriguing, almost linear, narrative from blurry, sun-kissed photography and warm spacious ambience to the subdued loneliness of melancholic imagery and trilling feedback before finally collapsing into a dark, droning portrait of utter desolation. Barrett orchestrates the imagery well with a blend of abstract sound, field [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><em>&#8220;Barrett’s set, for example, explores a very intriguing, almost linear, narrative from blurry, sun-kissed photography and warm spacious ambience to the subdued loneliness of melancholic imagery and trilling feedback before finally collapsing into a dark, droning portrait of utter desolation. Barrett orchestrates the imagery well with a blend of abstract sound, field recordings and live instrumentation intermingling throughout but there is a certain gracelessness to the transitions between tones that prevents the performance from the reaching the heights it should.&#8221; Matt O&#8217;Neill &#8211; Time Off</em></p>
<p>Yes there were technical difficulties&#8230; but i digress&#8230;</p>
<div id="attachment_185" class="wp-caption alignnone" style="width: 222px"><a rel="attachment wp-att-185" href="http://theperformingaudiovisualist.net/2009/07/09/performance-experiments-phase1-introduction/lol_blog-3/"><img class="size-medium wp-image-185" title="LOL_Blog" src="http://theperformingaudiovisualist.net/wp-content/uploads/2009/07/LOL_Blog2-212x300.png" alt="Left of Left performance" width="212" height="300" /></a><p class="wp-caption-text">Left of Left performance</p></div>
<p><strong>The Setup:</strong></p>
<p>A couple of months prior to this performance Tom Hall approached me with the idea for Lawrence and I to join him on the closing night of his installation for mixed AV performances.  The catch would be that we needed to use or approach his material, though it was up to our individual tastes to do this as we wished.</p>
<p>About one month prior to the performance I received around 20gb worth of source material from Tom to start playing with&#8230;</p>
<p><strong>The Compositional Approach:</strong></p>
<p>My approach was to work in a similar fashion to the way I have remixed sound for other artists; a somewhat subtractive fashion; therefore my influences were pretty close to home.  I wanted to simultaneously convert Tom&#8217;s footage to something more indicative of my own tastes, while maintaining an individual style / aesthetic that carried from image to sound and vice versa.  I made numerous passes of the source material through Isadora using Blends and Luma Key filters to reduce the visual elements to minimalist flecks of colour on black that would, in theory, mix well together.</p>
<p>As I was also experimenting with a <a href="http://002.vade.info/?page_id=19" target="_blank">Rutt Ettra simulation</a> in Quartz Composer at the time I thought it would be appropriate experiment with the Z-Depth and zooming abilities to create depth in the compositions.</p>
<p>I also visited the installation during the day to obtain footage of the curtains which create an interesting visual simulation of the actual installation when blended with the other footage.</p>
<p>Ultimately I rendered out about 2hrs of prepared footage which would then be reduced to 3o mins of possible footage for the performance and sorted in 4 distinct pieces that would flow one to the other.</p>
<p>Sound was linked to the vision semantically (relating the sounds to whatever the image denoted) or symbolically (whatever I felt the image signified or connoted.)  A large percentage of the sound was generated by watching the footage and applying different values to a Waldorf Blofeld synthesiser until an appropriate correlation developed.  The sequences were then cut and connected to the prepared footage in Final Cut Express and rendered out as 640&#215;360 (16:9) photo jpeg files to be mixed with in Isadora during the performance.</p>
<p>As a platform for doing strange things to video Isadora is somewhat peerless.  Modules are connected one to the next in a similar fashion to Max/MSP (but not at quite as low level) or Audiomulch work with audio.  As a performance tool there are some issues to overcome, particularly the inability for the video files to loop cleanly, something that works much better in programs like Resolume and VDMX.  In Isadora this can be worked around by using a loop patch put together by <a href="http://forum.troikatronix.com/cgi-bin/forum/gforum.cgi?post=3357" target="_blank">Fred Vaillant</a>, however this takes over control of volume/opacity (something I needed control of) and requires files of more than 10secs length to work as, is.  So I hacked this patch for my performance and it didn&#8217;t quite work as the use of volume/opacity to trigger the envelopes does not work consistently for a reason i&#8217;ve yet to completely fathom (though I produce a more stable version for the N4rgh1l3 performance which will be reported on in one of the following blogs.)</p>
<p><strong>The Performance:</strong><br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5484171&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=5484171&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5484171">curtains, lights</a> from <a href="http://vimeo.com/user1841663">Performing Audiovisualist</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>As you can see Tom did a great job setting up the space with curtains and three projectors.  With regards to my material, the level of light coming in from the windows was somewhat problematic for my very dark footage and the quick addition of a gamma corrector brightened the footage but also reduced detail to horrible pixellated blocks.  The main problem was not so much the video as it was the issue with seemingly random volume spikes (not that obvious in the selected footage but that is the only footage I would want to keep) and a rather jerky set of controls that made it easy for me to accidently turn audio/video layers on/off but not so easy to smoothly blend them.</p>
<p>So the reviewer calling the performance &#8220;graceless&#8221; is accurate.  This was not a live setting where I really mattered how live I was, except when it was obvious that I was screwing up.  Even with the bright Notebook light it was quite difficult to tell which buttons on the NanoKontrol I was hitting. In fact it is something of a miracle I got a performance as good as what is recorded above &#8211; I place my faith in drones! <img src='http://theperformingaudiovisualist.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>The audience was very supportive but I was very disappointed as I felt like my good intentions/inventions were wasted on an unreliable control setup and a screen that made it difficult to actually see my work.  So I thought i&#8217;d recreate the pieces at home in our downstairs laboratory.  Here are two examples of what it was supposed to look like:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5500147&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=5500147&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5500147">Magic Lanterns</a> from <a href="http://vimeo.com/user1841663">Performing Audiovisualist</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5499444&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=5499444&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5499444">Crush</a> from <a href="http://vimeo.com/user1841663">Performing Audiovisualist</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>The first is a great example of the Rutt Etra at work, splitting and abstracting depth in the image.  The second is some <a href="http://createdigitalmotion.com/2009/02/18/data-moshing-the-online-videos-my-god-its-full-of-glitch/" target="_blank">Data Moshing</a> of Tom&#8217;s material with some of my recent (similarly drifting) footage that I did not get to reproduce live due to the technical difficulties and time constraints.</p>
<p><strong>Thoughts:</strong></p>
<p>The audience and context for this work was pretty-much perfect (as opposed to the following performances which I will discuss in later blogs) with the only real issue being that of the rear-light projection coming from the street.  Now I do recall Tom mentioning that he would close the blinds for the final gig &#8211; and this was the assumption I was composing my parts for.  What does one do as a performer when this situation arises?  Accept and adapt or demand a more appropriate setup.  I certainly feel that I&#8217;ve been through many a gig where I left unhappy with my performance in part due to the setup being inconsistent with my perforative goals.  I&#8217;ve put curated enough performances to know that some artists pride themselves in their stubborn demand for a checklist of contextual settings.  Working closely with the Other Film group I&#8217;ve seen first hand how variable the goalposts are, particularly with expanded cinema that often exists only within a prescribed setup.  In order to further expand on the flexibility, sustainability of AV performance I guess, in the end it would&#8217;ve been better to reorganise my setlist to focus on the brighter material.  I certainly am not the type to pick hairs when i&#8217;ve been invited to perform at someone else&#8217;s installation.</p>
<p>While the conceptual framework was simple, the construction of my performance interface left a lot to be desired.  In an effort to devise a system that would allow direct control of all elements, I failed to consider how much control I needed and how few hands I had.  In the end it would not have hurt to automate a few more processes, especially given that the audience was staring around my arse and could not have seen any of the micro-gestures employed.  Did the gracelessness of the performance, and the failure of some material to trigger as intended, demonstrate that I did have live control?  If so, did the audience really care?  Based on the review I feel that it might have been better to provide more of an illusion of control; all the better for the smoother performance that the material required.  Given that the interface was finalised about 4 hours before the performance, i guess I can&#8217;t expect miracles.  It would be like learning a chord in order to play it in front of an audience without any form of practice.  But worse <img src='http://theperformingaudiovisualist.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>It wasn&#8217;t all bad news though &#8211; bad gigs at this point in my research are&#8230; well&#8230;  good research &#8211; or at least points of contention for me to bust through.  So i need a more fluid interactive surface and more experience with solo manipulation of both audio and video in real time &#8211; with perhaps a small amount of automation / puppeting &#8211; enough to keep the performance smooth but interesting.  At very least I got a decent eyeful of Tom Hall&#8217;s VDMX setup, a program that seems to work more seamlessly in a live context (at least with regards to what I am trying to do here and now.) I promptly bought a copy and successfully deployed it in the next live scenario to be discussed&#8230;</p>
<p><strong>Addendum:</strong></p>
<p>Just read <a href="http://tomellard.com/wp/2009/06/keep-it-up-keep-it-up-whoooo/" target="_blank">a review</a> of Liquid Architecture in Sydney by Tom Ellard.  Particularly interested in his comments on Thomas Koner:</p>
<p>Last up was a German fellow, because the Goethe Institute sure seems able to pay for stuff. He was making a soundtrack for an unseen film, something a lot of sound students do because you can get a bunch of location recordings and play dramatic music underneath which hides your music inside Sound Art. Anyway his location recordings were pretty good and the film music was alright so I settled back into my snooze for a while. But on peeping I found he’d started showing video.</p>
<p>Now once you’re showing video you’re no longer doing the ‘unseen film’ – you’re bound by the same rules as any other soundtrack maker – relevance/resonance with the screened image. There wasn’t much. On screen we arrived at train stations in London in slow motion plus a difference layer in After FX. It looked quite nice for the first 5 minutes, after that, not so much. Sonically there was increasing layers of squoonsch – desperate really, as if squoonsch was the special sauce of Sound Art. That lost my interest.</p>
<p>What I learned: drones are the coward’s tool. Spurn drones.</p>
<p>Some interesting points:  when he played in Brisbane Andrew T and I spent most of the performance trying to catalogue his approach (we reckon multiple similar layers, some inverted and shifted, definately difference opacity.)  But spurn drones?  Come on Tom, I know Drones are kinda lazy, easy to mix with and synchronise with footage, but they are also the foundation of much of my compositional work and the work I chose to listen to.  Applied with footage have worked with material from <a href="http://www.youtube.com/watch?v=QFOFuPbCQB0" target="_blank">Phil Niblock</a> to the <a href="http://www.simplysuperior.org/video_show.php" target="_blank">Hafler Trio</a>, but some consideration should be made to how they are used in those circumstances avoiding blanket statements.  In particular i&#8217;m interested in the eyes shut trance state that drone music implies, how the inner cinema is broken by the combination of drones with vision and ways that this can be applied for good reason instead of novelty or laziness.</p>
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