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	<title>The Performing Audiovisualist &#187; performance</title>
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	<link>http://theperformingaudiovisualist.net</link>
	<description>a research blog by Lloyd Barrett</description>
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		<title>Confirmation Excerpts#2 &#8211; What is AV Performance?</title>
		<link>http://theperformingaudiovisualist.net/2010/04/18/confirmation-excerpts2-what-is-av-performance/</link>
		<comments>http://theperformingaudiovisualist.net/2010/04/18/confirmation-excerpts2-what-is-av-performance/#comments</comments>
		<pubDate>Sun, 18 Apr 2010 04:01:57 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[AV]]></category>
		<category><![CDATA[Andrews]]></category>
		<category><![CDATA[Ellard]]></category>
		<category><![CDATA[Weiß]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[audiovisual]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=304</guid>
		<description><![CDATA[ <p><p class="wp-caption-text">Luma live at Gallery of Modern Art, Spoleto, Italy </p> AV is easily understood as Audio-Visual but as a defining term is as broad as Electronic music.  Ian Andrews is a theorist and AV artist whose work as a member of Subvertigo VJ collective melded video surrealism with a playful activism present [...]]]></description>
			<content:encoded><![CDATA[<h2>
<p><div id="attachment_305" class="wp-caption aligncenter" style="width: 510px"><a href="http://theperformingaudiovisualist.net/wp-content/uploads/2010/04/LUMA_live.jpg"><img class="size-full wp-image-305 " title="LUMA_live" src="http://theperformingaudiovisualist.net/wp-content/uploads/2010/04/LUMA_live.jpg" alt="" width="500" height="332" /></a><p class="wp-caption-text">Luma live at Gallery of Modern Art, Spoleto, Italy </p></div></h2>
<h2><span style="font-weight: normal; font-size: 13px;">AV is easily understood as Audio-Visual but as a defining term is as broad as Electronic music.  <a href="http://ian-andrews.org/" target="_blank">Ian Andrews</a> is a theorist and AV artist whose work as a member of <a href="http://www.youtube.com/watch?v=WE0sb_3U5FU" target="_blank">Subvertigo VJ collective</a> melded video surrealism with a playful activism present to this day throughout independent dance parties and cultural festivals like Electrofringe.   He defines contemporary audio-visual art as a live performance practice that, while culturally informed by the parallel history of experimental and expanded cinema, is structurally and conceptually derived from developments in sound and musical practice through the twentieth century.</span></h2>
<p>Although the terminology &#8220;audio-visual&#8221; suggests that sound and vision might share equal importance, AV derives its &#8220;language&#8221; from music. In most cases AV work is concerned with formal compositional structures, of time and rhythm, which are closer to music than to specifically cinematic or visual art codes. (<a href="http://scan.net.au/scan/journal/display.php?journal_id=134" target="_blank">Andrews, 2009</a>)</p>
<p>While AV works may address the performing body, the narrative text, the image in motion or stasis and structural / spatial definitions both virtual and actual, a focus on the consistent application and deployment of repeatable patterns and structures separate AV from Theatre, Dance and Cinema.   Media objects in AV work often consist, of looped sections of sound and vision, deployed in a structural pattern or stacked to form an audio-visual collage.   As with electronic music performance, this structure allows the composer to direct their material towards a near infinite number of stylistic choices.</p>
<p>Contemporary audio and visual practice also share a material status; the electronic signal in wire, or data. (<a href="http://scan.net.au/scan/journal/display.php?journal_id=134" target="_blank">Andrews, 2009</a>)  Bill Viola concurs, stating in &#8216;Sound by Artists&#8217; that the video camera “as an electronic transducer of physical energy into electrical impulses, bears a closer original relation to the microphone…” than the mechanical / chemical process of film. (Lander &amp; Lexier, 1990, p. 49)  This notion of transducence, a transfer from one energy form to another, is central to a definition of AV as it is a modern, digital practice where analogue input, no matter the form, is converted to data.  The focus is placed on the signal, both the source and result of the data, not the performer, who engineers the real-time manipulation of aural and visual data into an output.  This projected output is not merely the by-product of a mathematical process; it suggests a third signal, a communication signal or meaning.  The source data can be pre-rendered and streamed or transformed and received in real-time and could be representative of anything at all.  The <a href="http://www.semiconductorfilms.com/" target="_blank">Semiconductor</a> duo use seismic data as a source for their “Earthquake Films” and “Strata” (2007) and Steina Vasulka has developed the performance work “<a href="http://www.vasulka.org/Steina/Steina_ViolinPower/ViolinPower.html" target="_blank">Violin Power</a>” over 30 years, with the constant source being that of her violin.   The contextualisation of both works feature a visible or pre-empted demonstration of the specific transformative process.  The source signal and resultant signal can also be looped into one another, in a feedback system similar to anyone who has pointed a video camera at a live monitor of itself.  This trait has been explored and extended by Steina and Woody Vasulka in the 1970’s and in the present day with the closed circuit work of <a href="http://www.botborg.com/" target="_blank">Botborg</a>.</p>
<p style="text-align: center;"><a href="http://theperformingaudiovisualist.net/wp-content/uploads/2010/04/2008botborg.gif"><img class="size-medium wp-image-306 aligncenter" title="2008botborg" src="http://theperformingaudiovisualist.net/wp-content/uploads/2010/04/2008botborg-300x212.gif" alt="" width="300" height="212" /></a></p>
<p>This focus on the transforming signal is another point of departure from related performative media; one that often problematises the nature of AV performance.  Weiß contends that the “&#8230;narrow contemporary definition [of visual music]&#8230; emerges live in public venues” and is not a product of the studio.   Where audiences identify a performance by the movement of performers, an expectation is readily shattered when the focus of performance is not a human body, but a transforming signal.  The clash between embodied and disembodied modes of performance exists also for the live “electronic” musician and some AV performers employ musical controllers as performative enhancements, in order to extend their ability to transform the signal, and as a way of physicalising their interactions for the audience.  The video itself has been used as a way of distancing the performer from traditional performance as well. Via email correspondence Tom Ellard explains: the “visuals distracted from the people on stage.  We were against people looking at us ‘performing’ which seemed a bit ‘rock’.”</p>
<p>Perhaps the closest cousin to AV performance is that of the Video Jockey or VJ.  Arising alongside the growth of Rave culture, they share a parallel history and many artists, like Tom Ellard, cross over between modes.  They certainly share a number of performative elements and the emphasis on improvisation in VJ form has moved the form towards sophisticated use of musical and non-musical controllers, controlling the construction of pseudo-narrative texts in an emergent form that is evolving away from its DJ origins, towards ‘Live Cinema’.</p>
<p>At this point the primary distinction is that AV performance has its foundation in live and composed audio practices, and in the manipulation of sound and video objects.  Ian Andrews contends that VJs are concerned with a visual foundation and the interaction their visuals have with a DJ or predefined musical track.  As a performance practice it draws less from musical practice than from live broadcast television; the original VJ movement sourced their gear from discarded remnants of broadcast Video editing equipment.  The influences stem not so much from Cage, Varese or Wagner but from the work of video artists, like Nam June Paik and the Vasulka&#8217;s, who also contributed to the development of various enhancements in broadcast television including the use of video synthesisers as a means of generating motion graphics.</p>
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		<title>Soisong &#8211; How Live Is Live</title>
		<link>http://theperformingaudiovisualist.net/2009/12/14/soisong-how-live-is-live/</link>
		<comments>http://theperformingaudiovisualist.net/2009/12/14/soisong-how-live-is-live/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 00:33:40 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[performance]]></category>
		<category><![CDATA[AV]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[ivan pavlov]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[peter christopherson]]></category>
		<category><![CDATA[soisong]]></category>
		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=292</guid>
		<description><![CDATA[<p>Some interesting stuff posted online recently from and about Soisong; an AV group consisting of Peter (Coil, Throbbing Gristle, Psychic TV) Christopherson and Ivan (COH) Pavlov.</p> <p>Firstly some bootleg video recorded at their recent Cologne gig.</p> <p></p> <p>It&#8217;s worth checking out the rest of that gig (there are 8 parts).  The video/sound integration errs [...]]]></description>
			<content:encoded><![CDATA[<p>Some interesting stuff posted online recently from and about Soisong; an AV group consisting of Peter (Coil, Throbbing Gristle, Psychic TV) Christopherson and Ivan (COH) Pavlov.</p>
<p>Firstly some bootleg video recorded at their recent Cologne gig.</p>
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<p>It&#8217;s worth checking out the rest of that gig (there are 8 parts).  The video/sound integration errs on the cinematic side, to my mind referencing Dziga Vertov&#8217;s &#8220;Man With A Movie Camera&#8221; and films inspired by this (like Koyaanisqatsi) in the rhythmic editing of didactic / rhetorical material.  Where people like <a href="http://www.robinfox.com.au/" target="_blank">Robin Fox</a>, <a href="http://www.botborg.com/" target="_blank">Botborg</a> and <a href="http://www.youtube.com/watch?v=Cs2IuJNIAMU" target="_blank">Ryoji Ikeda</a> are concerned with a direct synaesthetic connection, here the cognitive connection between sound and image is explored (see also <a href="http://www.youtube.com/watch?v=GJ02K_WYUmo" target="_blank">Rechenzentrum</a>) and the audio and visual aesthetic is subsequently raised in importance (the grainy, over saturated 16mm look screams late &#8217;70s to me.)  Interesting to note Peter Christopherson&#8217;s work with <a href="http://graphichug.com/2009/07/13/hipgnostic-hipgnosis/" target="_self">Hipgnosis</a> and as a <a href="http://en.wikipedia.org/wiki/Peter_Christopherson#Filmography" target="_blank">video clip directo</a>r for hire.</p>
<p>In reponse to some audience member falsely concluding that their material was delivered from a DVD (it&#8217;s HD triggered by PC), Soisong have posted some communiques about their live practice <a href="http://reunion.soisong.com/" target="_self">here</a>.</p>
<p>Of particular note, from Ivan:</p>
<p style="padding-left: 30px;"><em>&#8230;the more entertaining the performers themselves are, the less &#8220;live&#8221; their show is likely to be, for in order to be able to perform all those entertaining tricks, the actual musical playing of the instrument has to be polished and rehearsed to be nearly automatic.. In the end, in most cases the audiences end up watching a dancing sampler on the stage&#8230;</em></p>
<p>and from Peter:</p>
<p style="padding-left: 30px;"><em>I believe that the former view automatically cuts out more or less all the interesting music being made today (mostly with the help of computers) which actually cannot be played at all in the conventional sense&#8230;  The most important thing for me, is that I try to put over the excitement and wonder I felt when first conceiving of the music and the image, to a live audience in a fresh and individual way each night&#8230;.</em></p>
<p>I&#8217;m definately going to try and procure an interview with these fellows.</p>
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		<title>Wireless Imaginings</title>
		<link>http://theperformingaudiovisualist.net/2009/11/17/wireless-imaginings/</link>
		<comments>http://theperformingaudiovisualist.net/2009/11/17/wireless-imaginings/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 00:45:50 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[performance]]></category>
		<category><![CDATA[AV]]></category>
		<category><![CDATA[douglas kahn]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[n4rgh1l3]]></category>
		<category><![CDATA[otherfilm]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[state library of queensland]]></category>
		<category><![CDATA[wireless imagination]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=255</guid>
		<description><![CDATA[<p>Recently N4rgh1l3 performed at the State Library of Queensland as part of the Douglas Kahn / Other Film presentation &#8220;Wireless Imagination&#8220;.</p> <p>Over two nights, the vacuously named &#8220;Queensland Terrace&#8221; became a science fair of experimental music machines and sound sculptures including Rod Cooper&#8217;s superb &#8220;Vessel&#8221; augmented by a group of manipulators and Anthony Magen&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Recently N4rgh1l3 performed at the State Library of Queensland as part of the Douglas Kahn / Other Film presentation &#8220;<a href="http://otherfilm.org/wireless.html" target="_blank">Wireless Imagination</a>&#8220;.</p>
<p>Over two nights, the vacuously named &#8220;Queensland Terrace&#8221; became a science fair of experimental music machines and sound sculptures including Rod Cooper&#8217;s superb &#8220;<a href="http://pool.org.au/users/the_vessel_project">Vessel</a>&#8221; augmented by a group of manipulators and Anthony Magen&#8217;s playful use of data projection.</p>
<p>Saturday night was an ungainly pile-up of where all performers grabbed a space and commenced braying to an increasingly diminished audience of fair-weather intellectuals.  Within this morass we found an abstract corner jutting out into the night to project a new work entitled &#8220;Aurora Magnetica&#8221;.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=7610503&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="640" height="360" src="http://vimeo.com/moogaloop.swf?clip_id=7610503&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/7610503">n4rgh1l3 : A Roarer Magnetica pt1</a> from <a href="http://vimeo.com/user952867">Andrew Thomson</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Technically this is not a projection mapping as we had not mapped the surface prior to setting up, however the abstract nature of the visuals suited a non-standard boundary and the play between shape and outside elements (mirrored ceilings, city backdrop) change the nature of the composition.  The section above was recorded during a &#8220;showcase&#8221; segment where each of the artists were encouraged to solo.  For us it worked much better on the second night as the material (sonically at least) was designed to function as part of a greater whole.</p>
<p>The setup for this performance utilised Ableton Live 8 and VDMX from my trusty Macbook Pro laptop.  I setup the software as a split screen to enable Andrew to work the video section with mouse/keyboard while I could still see through to Live and manipulate sound elements with the APC40 controller.  All sound to image correlations are imagined in this case as there was no synchresis: the audio analysis was not working effectively in VDMX so we shut it off.  To reflect the theme of &#8220;Wireless Imaginations&#8221;, which riffs off Kahn&#8217;s interest in electromagnetic interference, I used the sounds of machines humming and buzzing alongside some of our Wired Lab recordings to construct the soundscape in real time.  Source footage combined our usual obsession with saturated plays with shadow and light reduced to greyscale and combined with a number of choice renders from Artmatic Pro; a software purchase that I feel will become my holiday game as I remain as fascinated as I am baffled with how it works.  An unintended consequence of projecting on a dark olive surface is that the greyscale transformed into a monochromatic green redolent of 80s IBM DOS display.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=7615808&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="640" height="360" src="http://vimeo.com/moogaloop.swf?clip_id=7615808&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/7615808">n4rgh1le: A Roarer Magnetica pt2</a> from <a href="http://vimeo.com/user952867">Andrew Thomson</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>For the second night the idea was to focus on short sets from each of the performers and so we prepared more connective tissue between sound and image.  Aside from a messy mid section and relative lack of communication between Andrew and I regarding changes this variation is slightly more &#8220;together&#8221;, though I wonder if engagement will dissipate outside of real time in comparison to the first piece.</p>
<p>So in all this practical work i&#8217;ve let the theoretical and ethnographic sides of my research down a little and i&#8217;m hoping to make amends with a couple of upcoming engagements.  So as not to make this blog a wall of text I will deal with these in the next post.</p>
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		<title>Performance Experiments Phase1: Surrogate Band</title>
		<link>http://theperformingaudiovisualist.net/2009/07/14/performance-experiments-phase1-surrogate-band/</link>
		<comments>http://theperformingaudiovisualist.net/2009/07/14/performance-experiments-phase1-surrogate-band/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 00:24:45 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[composition]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[ACMC]]></category>
		<category><![CDATA[Audiomulch]]></category>
		<category><![CDATA[Isadora]]></category>
		<category><![CDATA[VDMX]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[granular]]></category>
		<category><![CDATA[improvisation]]></category>
		<category><![CDATA[synthesis]]></category>
		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=221</guid>
		<description><![CDATA[<p></p> <p>Surrogate Band from Performing Audiovisualist on Vimeo.</p> <p>A super early version of what could be considered granular video inspired by:</p> Granular Synthesis; granular synthesis; Phil Niblock&#8217;s Magic Sun film of Sun Ra; Kutiman; and the &#8220;Say No More&#8221; projects of Bob Ostertag. <p>Compositional Approach:</p> <p>My goal was to create a performance system that [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5485684&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=5485684&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5485684">Surrogate Band</a> from <a href="http://vimeo.com/user1841663">Performing Audiovisualist</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>A super early version of what could be considered granular video inspired by:</p>
<ul>
<li><a href="http://www.youtube.com/watch?v=0NLLRKGVDl4" target="_blank">Granular Synthesis</a>;</li>
<li><a href="http://www.youtube.com/watch?v=ajdRGF5NHIs" target="_blank">granular synthesis</a>;</li>
<li><a href="http://www.youtube.com/watch?v=0_LWH7tUE_w" target="_blank">Phil Niblock&#8217;s Magic Sun film of Sun Ra</a>;</li>
<li><a href="http://thru-you.com/" target="_blank">Kutiman</a>;</li>
<li>and the <a href="http://bobostertag.com/music-recordings-saynomore1and2.htm" target="_blank">&#8220;Say No More&#8221;</a> projects of Bob Ostertag.</li>
</ul>
<p><strong>Compositional Approach:</strong></p>
<p>My goal was to create a performance system that could be &#8216;played&#8217; more readily than most source-material centric AV works.  Referencing the &#8220;Surrogate Band&#8221; concept used by Pink Floyd in The Wall (in the handful of original live concerts they opened with a fake Pink Floyd band hidden behind masks) the initial idea was to mix together sound/image of improvisers to form a cohesive piece.  The work comments on some of the issues with audiovisual (particularly laptop) performance by recontextualising the gestures musicians employ in the generation of spontaneous sound as a writhing, sound activated collage.  Real-time control of captured footage creates a dialogue with the &#8220;tense&#8221; of performance &#8211; the &#8220;now&#8221; that is &#8220;then&#8221; becomes a new &#8220;now&#8221; through the ability to improvise with arbitrary sequences channelled through a simple control mechanism / compositional system that defines the work.</p>
<p>Ok so enough blather&#8230; how does it work?</p>
<p><strong>Performative Framework:</strong></p>
<div id="attachment_226" class="wp-caption alignnone" style="width: 770px"><a rel="attachment wp-att-226" href="http://theperformingaudiovisualist.net/2009/07/14/performance-experiments-phase1-surrogate-band/vdmxmulch/"><img class="size-full wp-image-226" title="vdmxmulch" src="http://theperformingaudiovisualist.net/wp-content/uploads/2009/07/vdmxmulch.png" alt="VDMX and Audiomulch" width="760" height="475" /></a><p class="wp-caption-text">VDMX and Audiomulch</p></div>
<p>I found Isadora too slow to work with the source material in an incisive fashion and chose <a href="http://www.vidvox.net/" target="_blank">VDMX</a> for its flexibility and <a href="http://www.audiomulch.com/" target="_blank">Audiomulch</a> to feed sound through two &#8216;dlgrains&#8217; granular objects.  As evidenced by the above screen grab, VDMX windows can be positioned to allow access to windows behind&#8230;  important as I needed to see the dlgrains settings.  The videos are step sequenced in VDMX and I have control (via NanoKontrol) of the speed and direction of the files.  Mouse pointer is only used to change the step sequence, a series of key presses were programmed to cycle through the source footage.  Video files were rendered with audio as photo jpeg 640&#215;360 @ 59.94fps in order that I could slow the footage and still maintain quality &#8211; i&#8217;ve yet to experiment with whether this makes any perceivable difference.  Sound from the videos was routed, via <a href="http://www.cycling74.com/products/soundflower" target="_blank">Soundflower</a>, to the two dlgrains objects in Audiomulch.  Unfortunately VDMX does not solve the problem of selective routing of audio from video files that plagues Isadora.  So a stereo output is sent which is then split in mulch and returned as 4 mono signals.  These signals are sent to the Audio Analysis tools in VDMX which are used to define the opacity of videos on each of the four layers. Sound then carries out to the PA by forwarding the analysed sound through from the AA tools to the soundcard.  This can also be achieved by &#8216;listening&#8217; to Soundflower output.</p>
<p><strong>Thoughts:</strong></p>
<p>On some levels (and at this early stage) the work has achieved all I wanted.  Issues at this stage:</p>
<ul>
<li>need more footage / performers for greater variety;</li>
<li>less need to control the dlgrains in real time as this is difficult to do &#8211; perhaps setting the metasurface in audiomulch to a series of recorded positions (value snapshots) which can then be interpolated between by connecting an x/y touch surface (either one of the iPhone OSC apps or the KP3 Kaosspad);</li>
<li>research the ability for similar value snapshots to be set in VDMX to streamline the change of materials;</li>
<li>consider implementing framework in Max5 / Jitter in order that a direct link between control data and audio can be made &#8211; also may allow for audio to be separated more effectively (having to reinstall Max5 as it seems I have only 3 Jitter objects&#8230; is this correct?)</li>
<li>without overcomplicating, ability to change transitions and layer opacities to vary the interaction between videos from a collage effect to other..?</li>
<li>I&#8217;ve been informed that Andrew Sorenson&#8217;s <a href="http://impromptu.moso.com.au/" target="_blank">Impromptu</a> may provide the ability to analyse and batch cut videos to make each sequence less arbitrary &#8211; this could be very useful as the &#8220;granularisation&#8221; of the video becomes more in depth;</li>
<li>provide some kind of data structure (based perhaps on histogram analysis) of the &#8220;energy&#8221; of both sound and image that can be interpreted and used within the performance.</li>
</ul>
<p>When i&#8217;ve fine tuned this system I would like to put it to work as a live improvisation tool in sessions and performances with some of the improvisors I have recorded.</p>
<p>Next up&#8230; N4rgh1l3 and the balance of &#8220;art&#8221;, music and context.</p>
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		<title>Performance Experiments Phase1: Left of Left</title>
		<link>http://theperformingaudiovisualist.net/2009/07/10/performance-experiments-phase1-left-of-left/</link>
		<comments>http://theperformingaudiovisualist.net/2009/07/10/performance-experiments-phase1-left-of-left/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 07:38:12 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[composition]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[Isadora]]></category>
		<category><![CDATA[Judith Wright Centre]]></category>
		<category><![CDATA[Lawrence English]]></category>
		<category><![CDATA[Tom Hall]]></category>
		<category><![CDATA[VDMX]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[context]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[setting]]></category>
		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=194</guid>
		<description><![CDATA[<p style="text-align: center;">&#8220;Barrett’s set, for example, explores a very intriguing, almost linear, narrative from blurry, sun-kissed photography and warm spacious ambience to the subdued loneliness of melancholic imagery and trilling feedback before finally collapsing into a dark, droning portrait of utter desolation. Barrett orchestrates the imagery well with a blend of abstract sound, field [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><em>&#8220;Barrett’s set, for example, explores a very intriguing, almost linear, narrative from blurry, sun-kissed photography and warm spacious ambience to the subdued loneliness of melancholic imagery and trilling feedback before finally collapsing into a dark, droning portrait of utter desolation. Barrett orchestrates the imagery well with a blend of abstract sound, field recordings and live instrumentation intermingling throughout but there is a certain gracelessness to the transitions between tones that prevents the performance from the reaching the heights it should.&#8221; Matt O&#8217;Neill &#8211; Time Off</em></p>
<p>Yes there were technical difficulties&#8230; but i digress&#8230;</p>
<div id="attachment_185" class="wp-caption alignnone" style="width: 222px"><a rel="attachment wp-att-185" href="http://theperformingaudiovisualist.net/2009/07/09/performance-experiments-phase1-introduction/lol_blog-3/"><img class="size-medium wp-image-185" title="LOL_Blog" src="http://theperformingaudiovisualist.net/wp-content/uploads/2009/07/LOL_Blog2-212x300.png" alt="Left of Left performance" width="212" height="300" /></a><p class="wp-caption-text">Left of Left performance</p></div>
<p><strong>The Setup:</strong></p>
<p>A couple of months prior to this performance Tom Hall approached me with the idea for Lawrence and I to join him on the closing night of his installation for mixed AV performances.  The catch would be that we needed to use or approach his material, though it was up to our individual tastes to do this as we wished.</p>
<p>About one month prior to the performance I received around 20gb worth of source material from Tom to start playing with&#8230;</p>
<p><strong>The Compositional Approach:</strong></p>
<p>My approach was to work in a similar fashion to the way I have remixed sound for other artists; a somewhat subtractive fashion; therefore my influences were pretty close to home.  I wanted to simultaneously convert Tom&#8217;s footage to something more indicative of my own tastes, while maintaining an individual style / aesthetic that carried from image to sound and vice versa.  I made numerous passes of the source material through Isadora using Blends and Luma Key filters to reduce the visual elements to minimalist flecks of colour on black that would, in theory, mix well together.</p>
<p>As I was also experimenting with a <a href="http://002.vade.info/?page_id=19" target="_blank">Rutt Ettra simulation</a> in Quartz Composer at the time I thought it would be appropriate experiment with the Z-Depth and zooming abilities to create depth in the compositions.</p>
<p>I also visited the installation during the day to obtain footage of the curtains which create an interesting visual simulation of the actual installation when blended with the other footage.</p>
<p>Ultimately I rendered out about 2hrs of prepared footage which would then be reduced to 3o mins of possible footage for the performance and sorted in 4 distinct pieces that would flow one to the other.</p>
<p>Sound was linked to the vision semantically (relating the sounds to whatever the image denoted) or symbolically (whatever I felt the image signified or connoted.)  A large percentage of the sound was generated by watching the footage and applying different values to a Waldorf Blofeld synthesiser until an appropriate correlation developed.  The sequences were then cut and connected to the prepared footage in Final Cut Express and rendered out as 640&#215;360 (16:9) photo jpeg files to be mixed with in Isadora during the performance.</p>
<p>As a platform for doing strange things to video Isadora is somewhat peerless.  Modules are connected one to the next in a similar fashion to Max/MSP (but not at quite as low level) or Audiomulch work with audio.  As a performance tool there are some issues to overcome, particularly the inability for the video files to loop cleanly, something that works much better in programs like Resolume and VDMX.  In Isadora this can be worked around by using a loop patch put together by <a href="http://forum.troikatronix.com/cgi-bin/forum/gforum.cgi?post=3357" target="_blank">Fred Vaillant</a>, however this takes over control of volume/opacity (something I needed control of) and requires files of more than 10secs length to work as, is.  So I hacked this patch for my performance and it didn&#8217;t quite work as the use of volume/opacity to trigger the envelopes does not work consistently for a reason i&#8217;ve yet to completely fathom (though I produce a more stable version for the N4rgh1l3 performance which will be reported on in one of the following blogs.)</p>
<p><strong>The Performance:</strong><br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5484171&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=5484171&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5484171">curtains, lights</a> from <a href="http://vimeo.com/user1841663">Performing Audiovisualist</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>As you can see Tom did a great job setting up the space with curtains and three projectors.  With regards to my material, the level of light coming in from the windows was somewhat problematic for my very dark footage and the quick addition of a gamma corrector brightened the footage but also reduced detail to horrible pixellated blocks.  The main problem was not so much the video as it was the issue with seemingly random volume spikes (not that obvious in the selected footage but that is the only footage I would want to keep) and a rather jerky set of controls that made it easy for me to accidently turn audio/video layers on/off but not so easy to smoothly blend them.</p>
<p>So the reviewer calling the performance &#8220;graceless&#8221; is accurate.  This was not a live setting where I really mattered how live I was, except when it was obvious that I was screwing up.  Even with the bright Notebook light it was quite difficult to tell which buttons on the NanoKontrol I was hitting. In fact it is something of a miracle I got a performance as good as what is recorded above &#8211; I place my faith in drones! <img src='http://theperformingaudiovisualist.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>The audience was very supportive but I was very disappointed as I felt like my good intentions/inventions were wasted on an unreliable control setup and a screen that made it difficult to actually see my work.  So I thought i&#8217;d recreate the pieces at home in our downstairs laboratory.  Here are two examples of what it was supposed to look like:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5500147&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=5500147&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5500147">Magic Lanterns</a> from <a href="http://vimeo.com/user1841663">Performing Audiovisualist</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5499444&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=5499444&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/5499444">Crush</a> from <a href="http://vimeo.com/user1841663">Performing Audiovisualist</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>The first is a great example of the Rutt Etra at work, splitting and abstracting depth in the image.  The second is some <a href="http://createdigitalmotion.com/2009/02/18/data-moshing-the-online-videos-my-god-its-full-of-glitch/" target="_blank">Data Moshing</a> of Tom&#8217;s material with some of my recent (similarly drifting) footage that I did not get to reproduce live due to the technical difficulties and time constraints.</p>
<p><strong>Thoughts:</strong></p>
<p>The audience and context for this work was pretty-much perfect (as opposed to the following performances which I will discuss in later blogs) with the only real issue being that of the rear-light projection coming from the street.  Now I do recall Tom mentioning that he would close the blinds for the final gig &#8211; and this was the assumption I was composing my parts for.  What does one do as a performer when this situation arises?  Accept and adapt or demand a more appropriate setup.  I certainly feel that I&#8217;ve been through many a gig where I left unhappy with my performance in part due to the setup being inconsistent with my perforative goals.  I&#8217;ve put curated enough performances to know that some artists pride themselves in their stubborn demand for a checklist of contextual settings.  Working closely with the Other Film group I&#8217;ve seen first hand how variable the goalposts are, particularly with expanded cinema that often exists only within a prescribed setup.  In order to further expand on the flexibility, sustainability of AV performance I guess, in the end it would&#8217;ve been better to reorganise my setlist to focus on the brighter material.  I certainly am not the type to pick hairs when i&#8217;ve been invited to perform at someone else&#8217;s installation.</p>
<p>While the conceptual framework was simple, the construction of my performance interface left a lot to be desired.  In an effort to devise a system that would allow direct control of all elements, I failed to consider how much control I needed and how few hands I had.  In the end it would not have hurt to automate a few more processes, especially given that the audience was staring around my arse and could not have seen any of the micro-gestures employed.  Did the gracelessness of the performance, and the failure of some material to trigger as intended, demonstrate that I did have live control?  If so, did the audience really care?  Based on the review I feel that it might have been better to provide more of an illusion of control; all the better for the smoother performance that the material required.  Given that the interface was finalised about 4 hours before the performance, i guess I can&#8217;t expect miracles.  It would be like learning a chord in order to play it in front of an audience without any form of practice.  But worse <img src='http://theperformingaudiovisualist.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>It wasn&#8217;t all bad news though &#8211; bad gigs at this point in my research are&#8230; well&#8230;  good research &#8211; or at least points of contention for me to bust through.  So i need a more fluid interactive surface and more experience with solo manipulation of both audio and video in real time &#8211; with perhaps a small amount of automation / puppeting &#8211; enough to keep the performance smooth but interesting.  At very least I got a decent eyeful of Tom Hall&#8217;s VDMX setup, a program that seems to work more seamlessly in a live context (at least with regards to what I am trying to do here and now.) I promptly bought a copy and successfully deployed it in the next live scenario to be discussed&#8230;</p>
<p><strong>Addendum:</strong></p>
<p>Just read <a href="http://tomellard.com/wp/2009/06/keep-it-up-keep-it-up-whoooo/" target="_blank">a review</a> of Liquid Architecture in Sydney by Tom Ellard.  Particularly interested in his comments on Thomas Koner:</p>
<p>Last up was a German fellow, because the Goethe Institute sure seems able to pay for stuff. He was making a soundtrack for an unseen film, something a lot of sound students do because you can get a bunch of location recordings and play dramatic music underneath which hides your music inside Sound Art. Anyway his location recordings were pretty good and the film music was alright so I settled back into my snooze for a while. But on peeping I found he’d started showing video.</p>
<p>Now once you’re showing video you’re no longer doing the ‘unseen film’ – you’re bound by the same rules as any other soundtrack maker – relevance/resonance with the screened image. There wasn’t much. On screen we arrived at train stations in London in slow motion plus a difference layer in After FX. It looked quite nice for the first 5 minutes, after that, not so much. Sonically there was increasing layers of squoonsch – desperate really, as if squoonsch was the special sauce of Sound Art. That lost my interest.</p>
<p>What I learned: drones are the coward’s tool. Spurn drones.</p>
<p>Some interesting points:  when he played in Brisbane Andrew T and I spent most of the performance trying to catalogue his approach (we reckon multiple similar layers, some inverted and shifted, definately difference opacity.)  But spurn drones?  Come on Tom, I know Drones are kinda lazy, easy to mix with and synchronise with footage, but they are also the foundation of much of my compositional work and the work I chose to listen to.  Applied with footage have worked with material from <a href="http://www.youtube.com/watch?v=QFOFuPbCQB0" target="_blank">Phil Niblock</a> to the <a href="http://www.simplysuperior.org/video_show.php" target="_blank">Hafler Trio</a>, but some consideration should be made to how they are used in those circumstances avoiding blanket statements.  In particular i&#8217;m interested in the eyes shut trance state that drone music implies, how the inner cinema is broken by the combination of drones with vision and ways that this can be applied for good reason instead of novelty or laziness.</p>
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		<title>Performance Experiments Phase1: introduction</title>
		<link>http://theperformingaudiovisualist.net/2009/07/09/performance-experiments-phase1-introduction/</link>
		<comments>http://theperformingaudiovisualist.net/2009/07/09/performance-experiments-phase1-introduction/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 05:06:47 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ACMC]]></category>
		<category><![CDATA[Judith Wright Centre]]></category>
		<category><![CDATA[Tom Hall]]></category>
		<category><![CDATA[Vimeo]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[brisbane]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[paper]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=182</guid>
		<description><![CDATA[<p>Well howdy!</p> <p>Over the next three years I will periodically demonstrate my findings through a number of live audiovisual performance experiments, documenting my approaches and related issues.</p> <p>The phases are as follows:</p> addressing my background in composition and performance and current approaches; addressing the literature and assimilating theoretical concepts into performance practice; addressing the [...]]]></description>
			<content:encoded><![CDATA[<p>Well howdy!</p>
<p>Over the next three years I will periodically demonstrate my findings through a number of live audiovisual performance experiments, documenting my approaches and related issues.</p>
<p>The phases are as follows:</p>
<ol>
<li> addressing my background in composition and performance and current approaches;</li>
<li> addressing the literature and assimilating theoretical concepts into performance practice;</li>
<li> addressing the case studies / approaches and concerns of other audiovisualists;</li>
<li> exhibition of works and findings.</li>
</ol>
<p>Documentation will be uploaded to VIMEO for each phase and will be used to elaborate on blog postings discussing the likes of:</p>
<ul>
<li>compositional and performative approaches;</li>
<li> audience and context</li>
<li>comparative works and inspiration;</li>
<li>technological affordances and impact;</li>
</ul>
<p>plus whatever else seems relevant at the time.</p>
<p>So the first phase matched up with:</p>
<ul>
<li>a performance as part of Tom Hall&#8217;s &#8220;Left of Left&#8221; exhibition at the Judith Wright Centre in Brisbane;</li>
</ul>
<div id="attachment_185" class="wp-caption alignnone" style="width: 222px"><a rel="attachment wp-att-185" href="http://theperformingaudiovisualist.net/2009/07/09/performance-experiments-phase1-introduction/lol_blog-3/"><img class="size-medium wp-image-185" title="LOL_Blog" src="http://theperformingaudiovisualist.net/wp-content/uploads/2009/07/LOL_Blog2-212x300.png" alt="LOL_Blog" width="212" height="300" /></a><p class="wp-caption-text">Left of Left performance poster c/o Tom Hall</p></div>
<ul>
<li>two performances and the presentation of my paper at the Australasian Computer Music Conference 2009 here in Brisbane.</li>
</ul>
<div id="attachment_186" class="wp-caption alignnone" style="width: 310px"><a rel="attachment wp-att-186" href="http://theperformingaudiovisualist.net/2009/07/09/performance-experiments-phase1-introduction/acmc/"><img class="size-medium wp-image-186" title="acmc" src="http://theperformingaudiovisualist.net/wp-content/uploads/2009/07/acmc-300x75.png" alt="acmc" width="300" height="75" /></a><p class="wp-caption-text">Australasian Computer Music Conference 2009 - conference.acma.asn.au</p></div>
<p>Here is the <a href="http://vimeo.com/groups/19419">first phase</a> worth of  video material which I will discuss in the next few blogs.  Get acquainted and I&#8217;ll be back soon with a post about the Left of Left performance.</p>
<p>chrs</p>
<p>][oyd</p>
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		<title>No Signal Blues and Performance Issues</title>
		<link>http://theperformingaudiovisualist.net/2009/04/14/no-signal-blues-and-performance-issues/</link>
		<comments>http://theperformingaudiovisualist.net/2009/04/14/no-signal-blues-and-performance-issues/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 02:55:01 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[performance]]></category>
		<category><![CDATA[ramblings]]></category>
		<category><![CDATA[avenue]]></category>
		<category><![CDATA[resolume]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=160</guid>
		<description><![CDATA[ <p style="text-align: left;">&#8220;Performance&#8221; is the domain of &#8220;live art.&#8221;  As a blanket term for music, dance, theater, and experimental variations thereof, it can be understood as the non-participatory live presentation of body movements, images, and sounds.  In many cases, the notion of performance implies the presence of human actors or players on a [...]]]></description>
			<content:encoded><![CDATA[<blockquote>
<p style="text-align: left;">&#8220;Performance&#8221; is the domain of &#8220;live art.&#8221;  As a blanket term for music, dance, theater, and experimental variations thereof, it can be understood as the non-participatory live presentation of body movements, images, and sounds.  In many cases, the notion of performance implies the presence of human actors or players on a stage, or a stagelike area.  The same term is used to indicate the quality of a technical apparatus in operation: we can speak of the &#8220;performance&#8221; of a specific computer system, or of a car.  This dual meaning is interesting in that it points to some general aspects of performance, for example, that it is an authorial execution system, an execution system that has a main actor.  Performance can be understood as the presentation, the making present (and perceivable) of the results of an execution. (Broeckmann, 2007, p. 199)</p>
</blockquote>
<p><a rel="attachment wp-att-162" href="http://theperformingaudiovisualist.net/2009/04/14/no-signal-blues-and-performance-issues/nosignalblues/"><img class="alignnone size-medium wp-image-162" title="nosignalblues" src="http://theperformingaudiovisualist.net/wp-content/uploads/2009/04/nosignalblues-300x223.jpg" alt="nosignalblues" width="300" height="223" /></a></p>
<p>I was recently invited to put together a performance for a 12hr festival of experimental music in Brisbane, curated by Joel Stern.  His advice was succinct, &#8220;keep it simple and under 15minutes.&#8221;  In committing to this performance I wanted to incorporate some of the ideas I&#8217;ve been tossing around re: the performing audiovisualist; and whilst not wishing to reinvent the wheel, I did want to produce something separate from the live work i&#8217;ve been doing with N4rgh1l3.  Generally i&#8217;m much more enamoured with tools like Jitter and Isadora that allow you to define your interface and working methods for performance.  However given lack of time and need for something simple I decided to give Resolume Avenue a try, as it promised to provide the kind of simple and effective performance framework that Ableton Live provides for audio.  With regards to the Broeckmann quote above, it gave me an opportunity to assess the &#8220;performance&#8221; of the software in performance. It should be noted at this point that I was using a 15&#8243; Macbook Pro, 2Ghz Dual Core with 2GB worth of 667mhz DDR2 ram.  The visual output was going from the DVI output to VGA on an LG projector and the sound was going out via my ESI Quatafire 610.</p>
<p>This is the third iteration of the software which has been primarily of interest for VJ&#8217;s.  The latest version integrates sound to image in a quite interesting fashion.  Audio and Video clips are selected and dropped onto one, or the other.  Changes in sound can be set to effect image and vice-versa; so a sonic filter could be set to sweep across the spectra while a wipe effects the visuals.  In theory they have constructed the perfect synaesthetic tool.  My setup included a number of short synthesised loops and similarly processed and edited bits of footage.  The opacity of each clip was connected to the volume within specific bands; therefore making a simple and direct link between, say, a kick drum type sound and an image that would flicker in time.</p>
<p>The construction of the live setup was quite intuitive in theory; drag the sound loops in &#8211; then drag the video over the top of them.  This was the practice recommended for best performance on the Resolume forum and the videos were pre-compressed in DKV format which does yield impressive framerates at 640&#215;480.   In practice Resolume crashed once for every 5 bits of video I dropped into the setup, prompting me to save after doing anything.  The crashes seemed to be fairly arbitrary.  One bit of footage might make it crash again and again &#8211; then it would suddenly work.  The fact that I would receive NO ERROR MESSAGE was disturbing and enhanced my appreciation of the way Ableton and even Cycling74 catch and recover from potent errors.  After working at it for about 5 hours longer than I perhaps should have I finally had a setup that worked seemlessly &#8211; with controllers assigned to turn channels on an off &#8211; it all seemed like a perfectly simple little system.</p>
<p>At the gig, setup times were tight as they needed to push through about 100 different artists.  I found my space, connected everything and tested with the projector.  After a small amount of fiddling, to get the Macbook to see the projector &#8211; everything was working fine.  I turned off the projector and closed the lid on the Mac, as I was not performing for another hour.  Gig time comes &#8211; I start the projector and open the Mac &#8211; what do you know &#8211; it isn&#8217;t outputting video!  Not that the projector is not seeing the video&#8230;  but Resolume in not sending anything but a black screen.  Fortunately I have sound and a KP3 Kaoss Pad, so I set up a couple of semi-interesting loops to go, while I reset the visuals.  Oh look, there&#8217;s my desktop!  Still nothing but a black screen from Resolume.</p>
<p>So I end up praising the audio element; seemlessly constructed AV pieces that work much like Ableton Live, looping and triggering without glitch or issue.  The video however&#8230;  it still won&#8217;t output anything but a black screen on that Macbook and i&#8217;m looking at having to reinstall the program again to see if that makes any difference.  How is it that the Resolume guys have gone from producing a decent VJ tool to a potentially excellent AV tool that fails on the Video side?</p>
<p>One comment from an audience member and fellow musician was that I &#8220;just try to do too much!&#8221;  But this was so little effort, in comparison to my usual setups and so easily delivered in theory.  A performance semi-destroyed by a random malfunctioning instability.  So my performance rating for Resolume Avenue is currently pretty low.  I&#8217;m sure they will fix it up eventually (though my forum post has so far been ignored) but the promise of simple and effective synaesthetic composition and performance is still unfulfilled.</p>
<blockquote><p>&#8220;The degree of freedom offered to the performers is frequently competing, or in dialogue, with a programmed machine that imposes, or responds to, specific actions.  Many artists exploring this field are consciously playing with this relationship, and attempting to use the dialogue in exciting work that embodies the tension of the struggle between human and machine in an open, unstable system.  The &#8220;performance&#8221; of such a system is not immediately dependent on the involvement of an external actor, or on responses from and audience, though it may be dependent on externally set parameters and conditions.&#8221; (Broeckman, 2007, p.200)</p></blockquote>
<p>&#8230; some of which are far from clear to the performing audiovisualist.  If you have bad &#8220;performance&#8221; from your car or guitar, there are places you can go to have them &#8220;tuned&#8221; and fixed to perform in a more optimal fashion.  For software, you either hit the forums and hope that someone else has had, and solved your problem, or you just use something else.  I&#8217;m happy to say that I have tried Resolume Avenue out on a mid 1998 Macbook Pro with more ram and a faster cpu and so far it has worked well&#8230;  but I haven&#8217;t had another performance and I still have no idea what the hell went wrong.</p>
<p>Broeckmann, Andreas (2007). Image, Process, Performance, Machine. in Oliver Grau (Ed),  Media Art Histories (pp. 193-205). Cambridge MA, MIT Press.</p>
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		<title>live AV and the performance rationale</title>
		<link>http://theperformingaudiovisualist.net/2009/03/02/live-av-and-the-performance-rationale/</link>
		<comments>http://theperformingaudiovisualist.net/2009/03/02/live-av-and-the-performance-rationale/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 01:30:50 +0000</pubDate>
		<dc:creator>lb</dc:creator>
				<category><![CDATA[performance]]></category>
		<category><![CDATA[theory]]></category>
		<category><![CDATA[AV]]></category>
		<category><![CDATA[aesthetical]]></category>
		<category><![CDATA[laptop]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[n4rgh1l3]]></category>

		<guid isPermaLink="false">http://theperformingaudiovisualist.net/?p=139</guid>
		<description><![CDATA[<p> VOLKAN ERGEN // POOLPOOLPOOLPOOLPOOLPOOLPOOL // PART-2 from VOLKAN ERGEN on Vimeo.</p> <p>Turkish group Cotton AV (seen working above with Volkan Ergen) are one of many groups around the world exploring the live manipulation of audio visuals. One of their previous musical partners started up an interesting argument on the Audiomulch discussion list about [...]]]></description>
			<content:encoded><![CDATA[<p><object width="400" height="321" data="http://vimeo.com/moogaloop.swf?clip_id=2124687&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=2124687&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /></object><br />
<a href="http://vimeo.com/2124687">VOLKAN ERGEN // POOLPOOLPOOLPOOLPOOLPOOLPOOL // PART-2</a> from <a href="http://vimeo.com/user467074">VOLKAN ERGEN</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Turkish group Cotton AV (seen working above with Volkan Ergen) are one of many groups around the world exploring the live manipulation of audio visuals.  One of their previous musical partners started up an interesting argument on the Audiomulch discussion list about the use of Visuals in live experimental music performance.<br />
The following is an excerpt:</p>
<p><em>Korhan Erel:<br />
I hope my words did not imply that I find all laptop performances dull. That&#8217;s not what I think.</em></p>
<p><em>Don Hill:<br />
It wasn&#8217;t that you said it. Plenty of people (and not even here) I know have expressed the opinion that it&#8217;s hard to tell what&#8217;s going on. &#8220;Are they manipulating parameters? Effecting the incoming sound of the room/audience? Actually writing code? What, is this another guy with iTunes, checking his e-mail?&#8221;</em></p>
<p><em>I know what goes on. I have plenty of friends who do music/sound-artthis way. Doesn&#8217;t bother me if they&#8217;re staring at their screen.</em></p>
<p><em>I have seen a lot of LT artists using video or collabing w/ VJs lately. That&#8217;s the road I think I&#8217;ll take. For me it&#8217;s more a matter of insecurity. I&#8217;ve played bass for crowds as big as 5000+, no problem. Put me in front of 10 people where I&#8217;m the center of attention, and I&#8217;m all thumbs and left feet. :^P</em></p>
<p><em>Korhan Erel:<br />
Actually, my first solo laptop performance in years was two weeks ago. It was based on a video of the Turkish prime minister babbling how fucking great he is. What I did was use the Kaosspad to control a few<br />
effects here and there and use a keypad to trigger some samples. As I wanted the audience to focus more on the video, I placed myself and the laptop away from the audiences view. There was no reason for the audience to see me (and if someone was really desperate to see my fat face, they could slightly lean to their right and reach salvation).</em></p>
<p><em>Yiorgis talks about actually facing the speakers while performing solo. I have been thinking about that &#8211; to sit among the audience, preferably in the back rows. However, then there is absolutely nothing to look at for the audience. This may be desirable from a puristic perspective, but the audience in Turkey is fairly new to experimental, avant-garde music and there is a danger of alienating them when you give them nothing to relate to except for the music. Using video or working with VJs provide a practical solution to this, but I would prefer either to prepare the video myself or design the whole performance from scratch with the VJ.</em></p>
<p><em>Yiorgis Sakellariou:<br />
By using visuals it&#8217;s like admiting that music just isn&#8217;t enough to sustain the audiences interest. Working with a visual artist for a specific concept is always a good idea but again I feel that music loses it&#8217;s unique power and the opportunity to live the excitement of &#8220;pure&#8221; sound. A friend who doesn&#8217;t use visuals told me once, in<br />
sarcasm: &#8220;I can watch TV at home!&#8221; <img src='http://theperformingaudiovisualist.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </em></p>
<p><em>Korhan Erel:<br />
If you use video just to give the audience something to look at, yes.<br />
That&#8217;s why I said I would not work with a random VJ in an improvised<br />
manner. I had the pleasure of seeing Rechenzentrum, a german band with<br />
two musicians and one video artist, twice and I loved their use of<br />
video. I also watched a video / sound performance called Tempelhof by<br />
Tom America in Amsterdam, which was another great example of merging<br />
music, spoken word and video.</em></p>
<p><em>Club music is another story. There&#8217;s a driving beat and the audience<br />
reacts to it in many different ways, ranging from bobbing one&#8217;s head<br />
to jumping around like a lunatic <img src='http://theperformingaudiovisualist.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Mouse on Mars is great at that<br />
too, though their performance isn&#8217;t only laptop.</em></p>
<p><em>As I said in the previous mail, I would never put visual just for the<br />
sake of giving the audience something to look at. That&#8217;s absurd. It&#8217;s<br />
like the text most electroacoustic tape music composers feel obliged<br />
to provide to their audience &#8211; full of abstractions, metaphors, etc<br />
which aims to &#8216;conceptualize&#8217; the sounds/music.</em></p>
<p>Just a handful of opinions relating to the use / abuse of video in experimental electronic performances.<br />
On one hand we have the suggestion that laptop based performance needs something beyond mere sound production in order to entertain the audience (visuals being one kind of extra). The other suggestion is that performers should not have to adopt extraneous performative tropes in order to satisfy a fickle audience; as if that might be cheapening your art somehow.</p>
<p>On publication (in September 08) this discussion was one of the catalysts behind my drive to commit to research in this area. The area of gestural control and performance aesthetics within electronic music have a theoretical basis going back over a decade now.  What i&#8217;m interested in challenging is the separatist notion that audio and video, remain separate entities with one leading the other.  The arguments broached focus on sound as the primacy whereas my focus is on a form of synaesthetic composition incorporating both equally.</p>
<p><object width="400" height="225" data="http://vimeo.com/moogaloop.swf?clip_id=3349097&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=3349097&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /></object><br />
<a href="http://vimeo.com/3349097">P.tree verz</a> from <a href="http://vimeo.com/user952867">Andrew Thomson</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>I come from a background in Film, Multimedia, Music and Education.  My sonic work has consistently explored notions of cinema and I have on occasions produced visual work to support my sonics.  To my mind it feels comfortable and makes sense to combine elements I have interest in without lending priority to any one medium.</p>
<p>When Andrew Thomson and I started collaborating as n4rgh1l3 we were initially at a loss to really produce work that was really iconic, representative of our combined creative talents and of any real interest or quality.  It was, after a period of reflection that we came upon the notion that our mutual appreciation of Abstract Expressionist images and sounds might be unified to produce a unique and representative performance aesthetic.</p>
<p>When generating the audio and video content we are conscious of working in similar fashions with both types of media.  Sound elements are recorded from natural and occasionally synthetic sources are processed and filtered in order that they work to fulfill a role within a broader soundscape.   In a similar fashion still images and captured footage are sequenced, filtered and composited in order that when combined they will provide an interesting visual landscape.  Sound and Image are then combined in preproduction and both sound and image are mixed and manipulated live in software (currently Isadora Windows Beta and Audiomulch.)  In addition to the software we use external midi controllers to allow for useful gestural control and design our performance interfaces with this in mind.</p>
<p>At this stage I feel that there is little inherently new in what we are producing.  The production and performance aesthetic harkens back to the mid-late 90s when both of us earned our stripes producing and performing post-industrial drone/noise/electronica within the burgeoning Brisbane Noise Scene.</p>
<p>It is for me however very satisfying that the tools exist to be able to create what is for me a kind of <a title="http://en.wikipedia.org/wiki/Gesamtkunstwerk" href="http://" target="_blank">Gesamtkunstwerk</a>.  The kind of total experience that i&#8217;ve always thought much live electronic performance seriously lacks.  In this state of mind i&#8217;ve been lead to consider what this means to the art of electronic musical performance and how I see the relationship between the art, the performer and the audience.  I share as much enthusiasm for <a href="http://en.wikipedia.org/wiki/Visual_music" target="_blank">Visual Music</a>, the work of artists like <a href="http://en.wikipedia.org/wiki/Stan_Brakhage" target="_blank">Stan Brakhage</a> and expanded cinema types as I do for the ideas behind the performative act as it relates to popular (and relatively unpopular) music of the last century.</p>
<p>Consider the following with reference to a laptop performance:</p>
<ul>
<li> sound and image exist as data/assets on the live performance HD</li>
<li> neither has any obvious priority depending on what software you are using (<a href="http://www.troikatronix.com/isadora.html" target="_blank">Isadora</a>, <a href="http://www.puredata.org/" target="_blank">Pure Data</a> and <a href="http://www.cycling74.com/" target="_blank">Max/MSP/Jitter</a> amongst others consider them all to be media files for reproduction)</li>
<li> processes for generating, manipulating and reproducing both assets share obvious semiotic connections (opacity=volume / colour=tonality / cuts, sequences, loops etc&#8230;)</li>
</ul>
<p>Given these simple few assumptions my goal with my work and research is to examine the frameworks applied by other practitioners who work with live AV to see if, and how they apply similar semiotic connections.  While modern laptop musicians are more readily adopting gestural control systems that add considerable value to the use of computers in a live context, i&#8217;m concerned that this push to connect the historic notion of live musicality and virtuosity with computer based performance is ignoring developing areas within the field.</p>
<p>Is the performing audio-visualist a musician with videos or a visual artist with instruments?<br />
A director, as in the cinematic sense?<br />
As a form within forms there has been much development in content, awareness and technology over the last couple of decades.  Has performative AV finally reached a point where it can finally leave the legacy of a stage bound performative act and strike out in the world with a new focus and original set of priorities?</p>
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